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Dragon’s Dogma: Review
Somehow we were already completely bored without new fire-breathing dragons, who dreamed of tearing to belts of the protagonist. Skyrim province was studied along and down, tease vampires in the upcoming addna Dawnguard We can only after a few months (the owners of the Xbox 360 will do this earlier). Capcom As if I decided to use a temporary lull in the «dragon» genre and took part in its further promotion – I invited the leading developers Devil May Cry for the sake of creating a progressive combat system, Shadow of the Colossus to adjust spiritual guidelines, squeezed a lot of money and gave us out Dragon’s Dogma. Who would have thought a couple of years ago that a role -playing game with the open world, full of European standards, rushes to create developers Onimusha And Breath of Fire? What can you do for the sake of winning the hearts of the «pale -faced barbarians».
Time for dragons
About the money, we did not boot at all. Dragon’s Dogma – One of the most expensive developments Capcom to date. The publisher was clearly tuned to seriously come to the market of large Western European role -playing games with fantasy filler. There were already plenty of serious statements in this genre, so for a deserved success, the creators needed to at least offer many new and unnoticed ideas or to close up on the basis of actively used colleagues of the roles for hundreds of hours of passage. With varying success came both.
It is clear that Capcom I really wanted to create something in a good way large, gigantic, but I did not dare to put experiments everywhere and in everything-the marketing department with its most important research did not allow fantasy to play out. In the main roles, of course, a unique person who is given to the world to change the world. As the main villain, the dragon is so unexpectedly and original. It will not be possible to kill him at once – it is also necessary on the long journey to the winged monster to be to be sold a couple of thousand “mobs”, the creators of which were clearly inspired by ancient literature: here you have griffins, vile cyclops, and lions the size of an elephant. Trolls and those brought.
Immediately bewilderment: why developers Resident Evil Suddenly they decided that they would be able to bring to the genre of fantasy RPG something fresh and non-infinite? And then the first brawl begins with the participation of a large amount of medieval. The combat system with extremely innovative, skillfully set fights is the first and main reason because of which Dragon’s Dogma I don’t want to throw it after an hour of unhurried study.
You will not surprise anyone with beautiful animation today, but Rich Prize Casino review the collective finishing system has come out quite interesting. Here is the maximum look of a goblin with a triple chin trying to blocked the road that has not yet been an overshadowed hero. Then he, the hero, the partner with a deft capture of the matter samboist crumbling the drooling limbs. All that remains is to quickly cut the enemy’s neck. At such moments, you begin to feel a participant in a drunken village showdowed: while the two are holding a victim, the third with all the dope pounds it with a slotted fence by Staketina. In general, the tactics of the behavior of an experienced gopnik in Dragon’s Dogma will be offered more than once or twice. These are invented Hideaki Yatsuno (Hideaki itsuno) Rules for the behavior in the world of the game. Do not be alarmed, by the way, a difficult Japanese name – this person is responsible for the game design in Devil May Cry 3 and 4, so he can be trusted.
With the classes in the game, everything is clear – there is a warrior, a magician and a thief. With each new level, the characteristics increase automatically, but even within the framework of the selected path you need to go through seven ranks. With the onset of each of them, we can discover more and more new abilities, the purchase of which is carried out for the scored special points.
Драки с препятствиями
Как вы понимаете, тут совсем не зря упоминалась Shadow of the Colossus. Who else keeps PlayStation 2 in dusty bins should clearly remember how it was necessary to deal with large adversaries-college. We climb through the smoothly combed wool of such a creature straight on her neck or back and methodically hit in vulnerable places, trying not to plop off from a great height. В «драконовской» игре от Capcom This tactic is also applicable: after there was some goal, we hurt the kidneys, we are driving to the ground and use the “gopnik method” described a little higher.
Вообще, врагам в Dragon’s Dogma нужно отдать причитающееся. They are quite smart, they know how to work in a team and competently disguise themselves, in full using the environment. Увидели одинокого стервятника, поедающего остатки разложившегося трупа? Be prepared that, having decided to kill him, you rely on yourself a whole flock of similar ones hiding nearby. In the dark, dark gorges and impenetrable forest thickets, robbers will certainly meet, and a huge boulder may unexpectedly turn out to be a stone (but quite lively) grogy or troll, which are not averse to crushing you. At such moments, the main thing is not to get lost and trust your friends.
Dragon’s Dogma Now it will again justify the title of familiar role chewing gum with non -standard decisions of individual points. In total, three partners can be driven with a round dance, but only one will be inextricably linked with you throughout the game. The remaining two can be safely selected, embraced by carefully placed boulders-portals. The developers seemed to casually call the player’s assistants «pawns». The name, however, is justified only for the same couple, which will be temporary. Participants of the inconsistent tandem must be carefully selected, focusing on current conditions. Judge for yourself: on a large campaign on the tenacious troll, it is much more efficient to gain «tanks» with a large margin of strength and health. In races on the flying creatures, the gathering of archers will look much more preferable.
Unstable participants in the party cannot be improved – they are selected based on the current level of the main players. By the way, about recruits. We can choose what the game itself offers, and if you have access to the Internet, no one forbids to bail the avatars of other players-namely those that someone are on the rights of the main. «Пешки» попадаются самые необычные и экзотично выглядящие. And all because of a very powerful editor of the characters, which, with the special desire of the user, allows you to fly out at least Marilyn Manson (Marilyn Manson), at least a witcher from Rivia. Growth, weight, posture, breast size of female characters, scars, moles, hairstyles and other distinctive signs – a unique hero with such a set is very simple. So be prepared for the fact that your party will be like a brave circus-chapito on the road. Пусть и временно. Но в напарники могут взять и вашего протеже. Do not be afraid, he will generously give him new things and potions at the end of the walk.
Walk and fight in Dragon’s Dogma will have to be much more often than conduct sincere conversations. Мест для прогулок предусмотрено не так много. There is the largest city and a bunch of smaller settlements. Moving around the world is offered to their two. More precisely, not only on them – there are also teleportation stones that cost a lot. Но их на все случаи жизни, понятное дело, не хватает. Именно поэтому карта из Dragon’s Dogma кажется больше, чем она была даже в Morrowind, хотя по факту — наоборот.
Although in quests there are enough political intrigues and long showdowns with the cunning thieves, there are also primitive tasks with the killing of a certain number of goblins and the search for fragments of some Grail. Of course, the central story about our young hero, who has a large and terrible dragon stole the lion’s fraction of attention. У нас задача крайне полезная и важная — забрать свой орган и навалять обидчику.
Dragon’s Dogma удивляет и огорчает одновременно. An open world, an interesting combat system with realistic techniques of close combat here is inextricably linked with a typically fantasy plot, predictable setting and boring dialogues. Capcom For imminent success, there was not enough experience of development in a new direction. Как это принято говорить, ждем исправлений многих ошибок в сиквеле. If he is.
Pros: необычная боевая система;интересная задумка с «пешками»;неплохо обставленный игровой мир.
Cons: вторичность в сюжете и сеттинге;проблемы с перемещением по миру.